one known problem of .net NumericUpDown control could be fixed. in max when you simply get spinners float value the control returns always integer.
See the FloatValue property of the spinner.
http://www.monotoneminimal.com/mmMaxControls/Docs/classmm_max_controls_1_1_spinner.html#a7df604597b68847803b08afdda013d67
both modes don’t work as i expect…
in modal mode when i press and hold unchecked button, after the picking any button the control changes state to on.
This is in accordance with 3dsmax behavior. See the Snap and Scale buttons on the main toolbar for example.
Again, thanks for the good work, lo! For sure, this will be much used!
I thought a little positive remark will make you happy in the middle of all these numerous but still pertinent denisT feedbacks ;).
I have even discovered some features of the 3dsmax controls reading denisT posts
Thanks. I don’t take it to heart of course. Denis is hard to please, but high standards improve my work, and I’m grateful he’s spending his time giving me feedback.
same rule for me… if i make any control, function, etc. the most important for me is make it perfect
FlyoutCheckButton
i don’t like the way how to set tooltips. .net tooltip is more powerful than mxs. with this control we are loosing this features (title, icon, …)
also all .net dropdown controls have a shadow by default. it makes them better readable.
Hi,
This is very interesting !
I don’t understand how to make a handler for the flyout buttons.
Could you please show a simple example ?
How to wrtie somthing like this ?
on mmFlyBtn (Button2) changed state do (print “Hello”) – What is the correct Syntax ?
Thx
You shoudl use the ItemSelected event.
on mmFlyBtn ItemSelected s e do (print e.index)
This will fire when an item is selected from the flyout.
To catch regular clicks you can just do it like any other dotnet control:
on mmFlyBtn Click s e do (print "click")