that’s too bad about the extra window – is there any way to have the slider (or the spinner as per earlier suggestion which I second) to be attached to the new window that pops up. when I move the slider the first window goes over top of the second comparing window and I don’t have enough screen space to have both open without one overlapping the other.
other than that the script is great, thanks for writing it.
Man, second monitor is standard almost everywhere – and it didn’t happen by accident. I warmly recommend considering getting another monitor – even a cheap one just to hold your option menus.
Hi everyone,
MarcoBrunetta – Your tool is nice, it has diffrent concept than mine, I had only tried to copy Maya’s look as much as possible.
fajar – I think we can add comparison functionality to max 9 also but without Maya like buttons… I will try and will post.
Opeth – Thanks, I am working on 2010 version and yes I will add spinner control as well, thanks for your suggetion.
ILS – Yes I know there is problem with window that appears, but as per my knowledge I think we cannot control that poping window in max. But if you have 19″ or bigger monitor then I think it should be OK.
Thanks Everyone.
bkravi
Yes, I started with something closer to what you have, but when I found out I couldn’t update the rendered image directly on the VFB, I decided to go with a slightly different approach.
Hi DustinBrown,
soon I will find time to fix the 2010 issue and will repost it to here and also to the scriptSpot.com,
in meantime please let me know any suggetions that you have to improve it further.
Thanks
ravi
New Version is ready to download from here : http://www.divinedigital.org/maxscript.html
or from scriptspot.
added support for 2010 and improved UI.
Thanks Opeth, let me know if everything is working ok.
Is there anything i can add to this?
So far everything’s great. Got a lot of lighting and shading next week, I’ll put it to extensive testing.
There are three features I’ve thought could be useful:
- Being able to preserve the max2010 VFB menu in addition to the R_buffer menu.
- Having a render comment option, so shader parameters, light setup and that kind of stuff can be written per render.
- An autosave option that saves a costume number of previous renders automatically. So, for example, if working on a scene lighting I will often want to save significantly more renders than those I would want to discard (until I’m done, of course). In this case I’d rather have the system automatically save the last, say, 10 renders, so I can keep browsing back and forth without having to handle the R_buffer menu.
These are all nice to have, of course. The current version is already a great script and I’ve spread the link around