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        [Closed] MaxScript to export fbx as single file
Oct 04, 2019 8:42 pm
                      Currently I’m working on project wherein I’ve multiple objects in hierarchy. I wanted to export that file in .fbx formate as single file  with some customized settings.
I’ve written below code but it can save file individually for each object available in hierarchy
SelectionObjects = #()	
SelectionObjects = selection as array
	if SelectionObjects.count != 0 then
		(			
			for i=1 to SelectionObjects.count do
				(
					ObjectName = SelectionObjects[i].name
					newFilePath = pathConfig.GetDir #export
					completeFilePath = (newFilePath + "/" + ObjectName)
										FBXExporterSetParam "ASCII" false
                                        FBXExporterSetParam "Animation" false
                                        FBXExporterSetParam "Cameras" false
                                        FBXExporterSetParam "Lights" false
                                        FBXExporterSetParam "EmbedTextures" true
                                        FBXExporterSetParam "SmoothingGroups" false
                                        FBXExporterSetParam "UpAxis" "Y"
			     exportFile ObjectName #noPrompt selectedOnly:false using:FBXEXP
               )
		)
clearSelection()
Anyone assists me to export my file into a single file. Thanks in advance!
                             2 Replies                        
                    Oct 04, 2019 8:42 pm
                      Your goal is not clear, Do you want to export selected objects to a single file? This works just fine:
exportFile FBXSavePath #noPrompt selectedOnly:true using:FBXEXP