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[Closed] Max to After Effects

hi.

i’ve found MaxtoAE MSE file on Scriptspot. this is what the script does:
“This script converts movement in 3ds max to After Effects.(converting 3d positional data into 2d positional data) Great for tracking with objects, replacing footage using corner pinning etc…data can be pasted straight to a layer. The script can be downloaded from Adobe studio exchange/after effects/ plugins.”

and this is exactly what i need. but… currently i’m creating stage with many many LCD monitors, that i have to fill with video in after effects. i have about 30 of them (i know – crazy). to use the script i need to create 4 helpers for each monitor (on the corners), and then export each helper position to a file. this gives me 30 * 4 = 120 helpers. and that gives 120 files.

heres my problem:
i tried to do a small max script that will create helpers for each LCD (plane), than batch run MaxToAE to export the files. unfortuneatly, MaxToAE is encoded script file (MSE).

my request:
i see folowing solutions: 1) write my own script, 2) somehow create the batch process like i wanted at the begining, 3) decomlipe the MaxToAE (witch i dont like to do really)

could anyone help me with this? maybe provide me with a simple script that will output 2d coords of a selected object viewed from a selected camera? or maybe some other solution?

thanks in advance and sorry for my crappy english

2 Replies

ok. nevermind. i got it working. in the end i came up with my own script, and it works even better than the oryginal

i’ll be publishing it as soon as i make some adjustments and create a gui for it.

I have been wrestling with that script myself for a while. I am a newbie as far as scripting is concerned. I am really looking forward to seeing what you’ve come up with.