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[Closed] MAX Scripts needed urgently

I would like a script that extrudes multiple closed polygons to a specific plane. I have the profiles of several buildings and just want to extrude them to the ground.

Also I have a editable mesh of buildings for an entire city. However max treats it as one object. I need a script that would select the individual buildings and detach them as there own mesh. Can this be done?

Is the request clear enough? Basically, these scripts would help my supervisor and I get our 3D visualizations done a lot faster. Can anyone help us out?

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(@cgrant3d)
Joined: 11 months ago

Posts: 0

To detach elements into objects I use Neil Blevins’ script objectDetacher (I’d suggest you look at all the scripts in his set – they’re really useful!) You can download it http://www.neilblevins.com/soulburnscripts/SoulCollection_v033.zip or go to his script page http://www.neilblevins.com/soulburnscripts/soulburnscripts.htm .

As far as extruding faces to a certain point, couldn’t you just extrude them really far, then move the caps into position? For example, extrude the faces way up in the air, then in face subobject mode select the tops only, and either use the scale tool and scale them until they’re at the same elevation or use a FFD 2×2 modifier to squash them into the same plane?