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[Closed] Making key in timeline

Hey There,

I’ve made a Floater with several sliders on it to control the weights of orientation constraints.

The idea behind it is to animate the sliders on certain points in the animations. The animating works just fine, tho i’d really like to see some keyframes in the timeline (which animating the sliders doesn’t do).

Is there any way to do this?

Thanks in advance!

Greetings,
Charriej

5 Replies
 lo1

If animation is indeed being created but you are not seeing it in the trackbar then you probably just have a key filter enabled on the trackbar (right click -> filter).

Thanks for your reply:)

I totally forget to mention that. I already turned off all the filtering on the timeline, but the keys still don’t show. In the curve edittor you can see that something is animated, but there are just no keyframes in there…

edit And maybe another interesting fact: I’m using global tracks for my wire parameters out of the Floater. So I need to see keyframes in my timeline from a bezier_float in the global tracks.

(hope this is clear enough^^)

 PEN

Objects need to be selected to show up in the track bar. Global tracks are also a huge problem if you ever merge anything together as the global tracks will not come over with the file.

Thanks PEN for your comment, but we don’t merge files for this, so we don’t mind;-) if they dissapear. We only want to see the keys when we create them with a spinner in a floater. The spinner is connected with wire parameters to a global track float.

Is it possible to view the keys of the just edited spinner in the timeline?

You don’t realy need wire parameters for that. You can simply instance the global track controller with the floater ui item controller.
I would also like to know if there is a way to do what you ask, but since I didn’t find a way to do that, I simply select the object that has the key frames whenever the user starts manipulating the spinner or something like that.