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[Closed] Macrorecorder doen't load texture file
Jan 24, 2017 12:02 pm
I try to record some steps for a script which I need for some automatation and I create a material. The problem is I can’t get the texture to load. I use Octane Render if that matters.
This is what gets recorded:
sceneMaterials["Wood"].diffuse_input_type = 2
sceneMaterials["Wood"].diffuse_tex = RGB_image ()
I searched in the webz if I can tell the script to use a certain path and texture but o luck. It will always the same texture on the same location.
4 Replies
Jan 24, 2017 12:02 pm
sceneMaterials["Wood"].diffuse_tex = RGB_image filename:"C:\sometexture.jpg"
You can check for ‘diffuse_tex’ properties like so
show sceneMaterials["Wood"].diffuse_tex
Jan 24, 2017 12:02 pm
Thanks it worked!
Is there a reference somewhere to look at? I mean a site with all variables i can use.
Jan 24, 2017 12:02 pm
If you’re looking for a specific Octane renderer properties or functions you should check out otoy’s forum instead. Mxs reference has no information about any third party software.