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[Closed] Load SDK plugin dynamically
Jul 02, 2010 2:42 pm
Hi all,
Someone knows how to load a plugin developed with the SDK while 3ds Max is running?
Right now we need to reload Max everytime we are developing plugins in order to see changes and results.
A way to load and unload on the fly would be great!
Thanks,
Davy
3 Replies
Jul 02, 2010 2:42 pm
I’ve also searched for a way to unload a dll on the fly, would appreciate if anyone has a suggestion.