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[Closed] List of objects merged
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May 21, 2014 9:49 pm
I feel like we’ve gone over this in the past, and the easiest and fastest method was:
before merge:
local oldObjCount = objects.count
after merge:
local newObjs = for i = oldObjCount + 1 to objects.count collect objects[i]
wasn’t this it?
1 Reply
May 21, 2014 9:49 pm
the option #select doesn’t work in many cases.
merged nodes come with hidden or frozen layers, or come in scene with hide by category state, or come in scene with locked selection.
May 21, 2014 9:49 pm
Perhaps, but I just did a test and the inode handle returned to me in less than a second at 10,000 objects, so that’s good enough for this application. But thanks for the alternate method, I’ll keep it in mind.
- Neil
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