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[Closed] In coordsys object last rotation or direction
Apr 25, 2017 9:33 pm
Hi
sorry for the title i don’t know what should i exactly call it.
when i say in coordsys world the rotation has no effect and we can move the object
when i say in coordsys local or gimbal based on the object’s rotation we can move the object but how about this :
I create 2 teapots to show what i’m looking for but actually it should be done with one object
A = teapot radius:13 wirecolor:orange lid:off handle:off
B = teapot radius:13 wirecolor:Blue lid:on handle:on body:off spout:off
no_rot = eulerAngles 0 0 0
the_rot = eulerAngles 0 0 45
animate on at time 10 rotate A the_rot
animate on at time 10 rotate B the_rot
animate on at time 10 in coordsys local A.pos.x =0
animate on at time 10 in coordsys local B.pos.x =0
animate on at time 30 in coordsys local A.pos.x =100-- the_rot
animate on at time 30 in coordsys local B.pos.x =100
animate on at time 30 rotate A no_rot
animate on at time 40 rotate A the_rot
Now my question is after frame 40 how to move orange teapot in coordinate of blue teapot’s .or after frame 40 move orange teapot in coordsys of orange teapot’s coordinate at frame 30.