[Closed] How to select vertices of edge
How to select vertices of an edge in Editable mesh and editable poly respectively.
Thanks for your feedback but I had implemented similarly upto
vertsSel = meshop.getVertsUsingEdge obj edgeSel
How do I get the point3 vector position (i.e. transform) for the vertsSel which is a bitarray or vertices.
I am trying to get the vector position of all three vertex in one face of a mesh. So that the vertices can be calculated using vectors.
For each element of the bitarray that is true, call getVert obj theIndex.
You could also convert the bitarray to array to get just the flagged vertices’ indices.
vertsSel = (meshop.getVertsUsingEdge obj edgeSel) as array
vertsPos = for v in vertsSel collect (getVert obj v)
Now, every element of the vertsPos array will provide the position corresponding to every selected vertex index in vertsSel array.