[Closed] How to access seam edges in the Unwrap editor?
Hi everyone,
I need to acces the edges of unwrapped clusters, just like the border sub object mode in editable poly/edit poly, but fpor the unwrap modifier.
have’t found anything in the help file, so my question: is it possible at all, and if so, how?
Any pointers in the right direction welcome.
Thanks in advance
sc
No one? Is it possible at all?
Trying a different approach now: Since I’m able to select an element subject in an edtable poly or editable mesh, I transfered the mapping data to geometry using the channel info utility and copy/paste map channel info to gemetry channel info.
But no luck, stuck again.
It’s not possible to select elements via maxScript. I can select them manually, but I only get an array of polygons, no the element itself.
Am I missing something? Could really need a helping hand or some insight.
sc
edit: forgot the script
if selection.count !=0 then
(
if superclassOf $ == GeometryClass then
(
maxOps.cloneNodes $ cloneType:#copy actualNodeList:&anl newNodes:&nnl
oldSel = anl[1]
newSel = nnl[1]
select newSel
newSel.name = (((oldSel.name) +("_clone"))as string)
max hide inv
newSel.position = [0,0,0]
max zoomext sel
)
)
else messagebox "Select something!"
channelinfo.copychannel newSel 3 1
channelInfo.PasteChannel newSel 1 0
channelInfo.NameChannel newSel 1 0 "uvw to geometry"
max zoomext sel
convertToMesh newSel
convertTo newSel (Editable_Poly)
I’ve been lurking on this lonely thread of yours, and if you have solved it, would like to know how, when you’re done! Closest I got was the splitMeshByUVElements example script…
Of course. Will put it online on scriptspot when done.
I’m still dealing with some problems.