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[Closed] gw Stuff
Nov 25, 2004 2:10 pm
Can you Z-Buffer gw.wMarkers, so that scene geometry can obscure them?
I’ve tried but failed miserably :banghead:
Thanks
1 Reply
Nov 25, 2004 2:10 pm
I’m affraid not.
An alternative would be to use shapes which you draw & delete in your script. I’ve done this once and it worked well in my situation.
- Martijn