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[Closed] grabbing rotations from other objects
Mar 28, 2006 3:39 am
hi there,
i am trying to create a script controller that would take the xyz rotations from another object and offset it’s time? I know it’s possible to do it with position but I think it might get a bit weird with rotations as there are so many different types of rotation…
If anyone has any ideas I’d love the help thanks
Pete