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[Closed] getting mapchannel of diffuse slot ?

Hi all.

First i’d like to thank anyone in this fantastic forum for the help i got so far.!

After alot of search in the reference i finally give up …

lol no but i can’t get it to work

I need to get the mapping channel for the diffuseMap or the bumpMap texture…

i can get this information for the mesh from the modifier. But is order to
work i need to link it to the materials. Also when i change the channel in the material
the macroreader doesn’t show any action. ?

Any help would be greatly apprechiated.

take care

u3dreal

2 Replies

Seems that it is always the case as soon as you ask someone … you find it out…;-|

the answer is – mat.diffuseMap.coordinates.mapChannel

Sorry for the inconvinience…

thanks

u3dreal

Hi all well one sulution usually leads to the next question… lol

i have the following problem. i can read out the mapchannels from almost every procedural
texture but i have problems with the “tiles” procedural texture.

the attribute coordinates.mapchannel does not seem to exist here.

Is there another way to read the mapchannel form the materialmaps ?
Or is this even a bug in Max ?

Help would be apprechiated.

u3dreal