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[Closed] get verts/edges of editable patch

does anyone know how to get the vertex order of the editable patch via MXS?


qp = QuadPatch name:"Quade" length:100 width:100 lengthsegs:1 widthsegs:1
convertto qp editable_patch
[i]-- how to get vertices of the patch #1[b] in the right order[/b]?[/i]

the task solves so easy with c++/SDK but I can’t find an easy solution for MXS.

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It’s been a while since I’ve used patches, but from the looks of it there’s no way to get a patch’s vertices (in the correct order) in maxscript…