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[Closed] Garbage collection alert pops up for no apparent reason

Hello. I am getting a garbage collection alert everytime I run this baking code on my app.
No idea why. Please4 advise. Thank you in advance.

< on Bake changed state do
(
if state == on then Bake.text = “On”;
if state == off then Bake.text = “Off”
)
on Mover pressed do (
local skipfr = Capture.Nth.value;
local sel = Capture.contrls.selection
if Capture.Bake.state == on then (
local CtrlItems = Capture.contrls.items;
local mocapdumA = Capture.mocapdum.items;
local skipfr = Capture.Nth.value

	   dumpts = #();
	local ctrlobj =  getnodebyname Capture.contrls.items[Capture.contrls.selection];

	for t = Capture.FromFrame.value to Capture.ToFrame.value  by skipfr do (
					
		append dumpts ctrlobj.transform
		slidertime = slidertime + skipfr;
	)
	slidertime = Capture.FromFrame.value;

	

try(	local MarkerDumTMN = "RV_Transform_"+Capture.mocapdum.items[sel];

		 local RVMarkerDUm  = "RV_Transform_" + Capture.mocapdum.items[sel];
			DisconnectMoCap   Capture.contrls.items[sel]     MarkerDumTMN)catch();
		
  
													set  animate on	;
					            for t =  1 to dumpts.count  do 
                  
           (
			   slidertime = slidertime + skipfr;

ctrlobj.transform = dumpts[t];

	       );
		   set animate off
				slidertime = Capture.FromFrame.value;	
Capture.Bake.state = off
Capture.Bake.text  = "Off"	   

LinkQ.state = off
) else (slidertime = slidertime + skipfr);
) >