after doing a render. I get an error message saying that the
The file “f3dV.swf” could not be opened
PJanssen
You’ve done some real fine work here, congrats.
I’ll be trying it real soon. I think more compersion on frames to yeild more duration and larger size with a smaller footprint is possible. I like motion jpeg A with one field.
The camera movement and animation is HOT ! keep going !
[b]Patch 1.21
[/b][size=2]It looks like I made a little mistake with the f3dv.swf file, thanks maxgamer for pointing it out. It was compiled for flash8, whereas the compiler can read and write up to flash 7. Hence the opening problem.
I made a patch to solve the issue:
Flash 3D Viewer 1.21 Patch
This only includes the fixed .swf, so it should be installed over an existing f3dv installation. Again, just select your 3dsmax root folder as the installation directory.
The full installation exe is also updated to 1.21.
[/size]
It now seems like it is fixed in the auto-compiler within Max but the manual compiler still brings up the same error.
Also, I don’t seems to have any inteface for this with the new design. I have to load and run the script within max manually.
Great work.
Hmm that’s no good. I’ll take a closer look at that tomorrow.
Also, I don’t seems to have any inteface for this with the new design. I have to load and run the script within max manually.
You mean like no menu item for the script?
long time i don’t use max
i have test your version 1.21 with max 7, and it’s bugged ;(
if i try to change the horizontal steps, i have “argument count error : hsteps.changed wanted 2, got1”
but the presset can change this value
band when i launchthe preview test, i have “Image I/O error”, so, it’s weird too, but i guess is because there is the caracter “+” on the name of the files it’s trying to write on…
maybe you have a solution for this ?
thanks again
Hey
I only got the reply notification mail today, four days later…so sorry for the late reply.
I’ll take a look at the problem today or tomorrow. Then I’ll also look into the viewer problem with the compiler.
Cheers,
Pier
The new actonscript3 virtual machine is way ahead of the as2 vm. It is a scripting language, but it is compiled to bytecode, so it differs in that sense from its sister javascript. Papervision3d is awesome.
While jbradley is almost surely correct, there is always a more efficient way of doing these things, your tool is really cool and will be very useful to me. I find it really exciting to see you combining maxscript and actionscript in such a way. My two loves rolled into one useful project.
Many thanks for releasing this under the GPL so the rest of us can learn from your efforts. Hopefully I can repay in kind sometime.
Cheers!
^^
still have the problem, does someone can upload a previous version of the script (the first version, i didn’t have any probleme with it
thanks
I haven’t had time to look into the problem yet.
The previous version is still available here:
http://www.threesixty.nl/maxscript/f3dv_111_setup.exe
Good luck.