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[Closed] Flash 3d Viewer (using maxscript rendering)

You nailed it. As suggested for the max8 crash, changing the viewport.ms script works.

im using max 8 sp3 and i have had no problems with creating a target camera after intialising the script – btw i added it to the menu bar like you showed.

…just noticed this error message when i try to type in the number of steps instead of using the spinner…

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(@pjanssen)
Joined: 11 months ago

Posts: 0

It’s really a very odd problem, no idea what’s going wrong there… 🙁

There isn’t much of a difference indeed. The biggest difference is that it’s using Flash instead of Quicktime, which makes it much more flexible for online use. The major problem with quicktime is that not everyone has it (around 50% player penetration if I’m right), whereas almost everyone has Flash (around 98%).

Cool idea, I’ll see if I can get something like that working.

How is this different from quicktime vr? I mean really, no tongue in cheek.

REQUEST:

Have the SWF file tween each frame, so it looks smooth. When you move from one to the next, just have one fade out as the next fades in.

This way it wouldn’t look ‘skippy’ when going from one shot to the next in the SWF.

WOW ! Amazing stuff man !
I can see a big future for this in Post Production world of Art <–> 3d <–> Direction communication speed improvement. I hope you’ll make a good money for this.
Do you think we’ll ever see the same one for Maya ?

I did a little test this morning with a lot of frames, to see if a small animation could be supported. I used 50 hFrames, 41 vFrames, so a total of 2050 frames, at 200x150px, and the oddest thing was that it outputted a file of no more than 2,5mb. So that’s about 1,2kb per frame, quite a promising result.
The script handled it without any problems too, although the compiling of the f3dv took much longer than the actual rendering
I’ll do some more tests tomorrow and see what the output result is for higher detail and resolution renders.

Thanks man!
I doubt that I’ll make a lot of money with this thing itself, as it’s open source. But who knows what it results in.

Simon Barsky, a friend of mine, was/is working on a MEL script for the viewer. I don’t know if/when he has planned to finish and release it though.

@Matt: I tried implementing tweening this morning and the result was very weird and confusing unfortunately It didn’t really make the whole thing look smoother, but rather blurry and sort of…wrong.

I have read through most of the logs, and my friend you are great. I can not wait to try this. And then not giving it to the community, like one person said earlier “there are allot of companies that would have paid you some good money for this”. Like Christmas all over again, thank you so much.

This is a very nice piece of software, and for you to release something so powerful to the masses under GPL is amazing.

I know we will be using this at our studio, and will make sure to provide you the credit you deserve for your hard work.

I am getting ready to go back through this thread, but I am very curious about the f3dv format. I have googled a few different combinations and not been able to find anything useful to explain how it works and what it does.

If you had a link to this it would be very helpful.

Thanks,
Benjamin

That’s a very useful script you made, and it’s very nice of you to give it freely rather than selling it

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