hey pier, how are you? dont you want to fix the bug in the newer script?
it cant be more than a typo or one line that has to changed, i think?
meanwhile look at that stone i published with your old script: HERE
but be aware of the ~ 9 MB that this is.
thnak you again for this grat thingy. currently this is the only possibility, to publish normal mapped and “shaded how its meant to be” geometry on the web.
Hi Sascha,
I’ve been really busy lately and haven’t had any time to look into the problem with this tool. It is probably as you say just a single line causing the problem. But I’ll have to get back into it to see how I actually made this whole thing to fix it, since it’s been a while since I wrote it. And that takes some time.
I hope I can do something about it before too long.
Hello,
I already hold in excuse me of my low-grade English.
I thank you for script and congratulate you.
But I have a problem, me cannot exceed 100 frames of animation.
And I have 301 frames ! After 3 hours of rendering, at the time of compilation, script plants and I can make nothing more.
I still have pictures, if you had a resolution.
Thank you definitely!
The compiler more precisely.
It is apparement not made to exceed 100 frames in animation…
Are you getting any error messages?
Alternatively, did you try using the manual compile?
It crash and it is a message of windows as what software is going to close.
I have try manual compilation, but it crash even when I use 100 frames or more of animation…
Is this just with 100+ frames of animation? Or 100+ frames in total? (including rotations)
See if the crash dialog has something like “show details”, that might reveal something useful about what’s going wrong.
It is minimum 100 frames and it up to the infinite.
Me I try 301 frames of animation and it crash with rotation including.
There is not relationship of error, only the message as what he must stop…
If they use the compiler manually, they can note that he cannot exceed 100 frames in animation.
Is it already normal?
Thank you
Edit :
I have other one, but baby worries!
I would have liked to know if it had there no possibility of having the animation which takes all zone without having the menu?
You can realize it by you even:
http://th3dead.free.fr/Index2.php
It makes not very aesthetic ^^