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[Closed] finding the average midpoint of different vectors?

Hi All

Let`s say you have 4 different tapehelper. each of them defines a vector, but they are not intersecting. they only come close at a point in 3d space. how can i calculate the average 3d coordinate, where all the vectors are as close as possible?

greetings proteus

1 Reply

just a thought:

generate vectors of the tapes… endpoint – startpoint

then do something like av=(v1+v2+v3+v4)/4