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[Closed] finding the average midpoint of different vectors?
Aug 09, 2005 12:53 pm
Hi All
Let`s say you have 4 different tapehelper. each of them defines a vector, but they are not intersecting. they only come close at a point in 3d space. how can i calculate the average 3d coordinate, where all the vectors are as close as possible?
greetings proteus
1 Reply
Aug 09, 2005 12:53 pm
just a thought:
generate vectors of the tapes… endpoint – startpoint
then do something like av=(v1+v2+v3+v4)/4