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[Closed] Fallof Mix curve access

also one of the biggest problems with BerconMaps is that “mental ray is NOT supported”.

No you’re right, Mental Ray isn’t supported.

Like I said in my original post, if your were developing a tool for your own use (and not rendering with MR) BerconMaps might have offered a solution.

I thought I’d found a found a workaround for this when noticed the standard gradient ramp has a normal mode but again most of the parameters aren’t accessible to MaxScript. That led me to the BerconGradient.

Looks like PiXeL_MoNKeY’s is the best solution.

Dan

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