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[Closed] FaceEngine / Automatically created Facial Bones
Feb 22, 2010 10:29 am
Dear 3ds max Users ;
We modified our FaceEngine plug-in for new automatically facial bones
You can watch this short process at :
After the vertex selections in 5-10 minutes by selection modul , the special
script is being created for your head mesh by the FaceEngine in a few seconds
as you will see in the video presentation ,
The first version of the motion capture modul in FaceEngine will work with
these new facial bones in a few days.
Thank you
Key_maker
3 Replies
Feb 22, 2010 10:29 am
Dear Bkravi and artisanfx ;
Thank you very much for your considerations ,
We will release it in a few days and we will inform you about the date at
www.faceactor.com
Thank you again ,