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[Closed] dynamic subdivision
Feb 28, 2013 10:49 pm
I’m also looking at subdividing a mesh dynamicly based on a selection or inate quaility of the target faces like edge length. Has anyone here done anything like this? Im thinking of something like you would see in sculptris http://www.pixologic.com/sculptris/
A sample would be lovely or at least a small discussion about how you might go about it.
Thanks!
-Michael
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