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[Closed] do nothing with slider?
Mar 05, 2015 8:46 pm
Hi again!
I just started scripting and am a complete noob!
Trying to make a slider inactive when the object isn’t selected.
Can’t for the love of god figure this out:/ Any masters out there:)
heres the script:
Rollout Menu01 "Stones"
(
button makechipped "Chipped Stone" pos:[2,6] width:80 height:20
button makesmooth "Smooth Stone" pos:[82,6] width:80 height:20
slider detaillevels "Iterations" range:[0,5,4] pos:[2,30] width:170 height:10
--script
on detaillevels changed value do
(
$.modifiers[#TurboSmooth].iterations = value
)
3 Replies
Mar 05, 2015 8:46 pm
The solution is: callbacks!
It always watching what you are doing on the scene, and if the statement “if theSelection == undefined then” it turns off the spinner. (Enabled:false) else (enabled:true)
Mar 05, 2015 8:46 pm
true.
callbacks mechanism is a solution:
try(destroydialog selectionTest) catch()
rollout selectionTest "Selection Test" width:200
(
slider only_sel_alive width:180 align:#left offset:[4,0]
on selectionTest close do
(
callbacks.removescripts id:#select_monitor
)
on selectionTest open do
(
callbacks.removescripts id:#my_select_monitor
callbacks.addscript #selectionSetChanged \
"selectionTest.only_sel_alive.enabled = (selection.count > 0)" id:#my_select_monitor
only_sel_alive.enabled = (selection.count > 0)
)
)
createdialog selectionTest
Mar 05, 2015 8:46 pm
I tried the solutions you gave but they didnt work as I wanted. So I played around with them a bit and ended up with this! whitch worked great:)
Thanks guys!
Rollout Menu01 "Stones"
(
button makechipped "Chipped Stone" pos:[2,6] width:80 height:20
button makesmooth "Smooth Stone" pos:[82,6] width:80 height:20
slider detaillevels "Iterations" range:[0,5,4] pos:[2,30] width:170 height:10
--script
on detaillevels changed value do
(
if (selection.count > 0 and ($.name == "Chipped Stone" or $.name == "Smooth Stone")) then $.modifiers[#TurboSmooth].iterations = value
)