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[Closed] difference between script and plugin

Hello everybody,

I am new to MAXScript and I was wondering what the difference between a script (.ms) and a plugin (.dlo, .dlt, 鈥? is. What I do now is write my code in MaxScript Editor and evaluate (Ctrl E) I could also put it in the max/scripts/autostart folder and it opens when max opens. Whats the difference to a plugin and how to create one??

Thanks a lot in advance
cj1

2 Replies

A plugin is a compilied dynamic link library. Plugins are programmed in C/C++ using the Max SDK.

Basically a script is a series of called events to the open interfacing in max. You can use scripting to draw a box, edit polys, etc. Basically automation or different ways of using tools inside max that you could otherwise do manually. You can鈥檛 really do anything outside the scope of what max can already do, but you can make tools a lot better by combining or altering them.

A plugin generally does something that max CAN鈥橳 normally do, such as a realflow plugin generating water, or an export tool that uses a format max doesn鈥檛 normally export to etc.

However, you can also make scripted plugins, so that鈥檚 where things get a bit confusing!