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[Closed] Custom Morph Modifier – Weighting question
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Jul 23, 2008 3:51 pm
Eek’s technique works also very well with vertex painting !
In the Volume Select modifier select TextureMap, add a VertexColor map. and then select vertex Color.
Under the Volume Select modifier, put a vertex paint modifier and you can paint freely, the morph blending will update in real time.
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