[Closed] Create nodes from a SimpleGeometry plugin
Hi,
I have a SimpleObject plugin and I need to extract a part of the geometry as a spline shape. This feature would work similar to the “Create Shape From Selection” button in the Editable Poly object which creates a new spline node in the scene.
The documention mentions that:
Attempting to create scene nodes or applying modifiers in a SimpleObject plug-in will cause all kinds off strange interactions with the in-progress scene node creation.
How come and why ist that? Which kind of strange interactions do I have to expect? And is there any way to work around this issue? Like a scripted helper plugin that I can call from the SimpleGeometry plugin?
Thanks in advance
Christian
just extract whatever you want and don’t worry about any ‘expected’ or ‘unexpected’ interactions.
it’s absolutely safe.
Actually, I ran into some problems when creating a spline node from the create tool of the plugin. That’s why I’m asked in the first place if there is some saver way to do this.