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[Closed] create/unlock subanims of a CurveControl
May 23, 2018 9:22 am
Hello.
I wonder if is possible to create by mxs the sub anims for a CurveControl.
I have a lot of hair cards in the scene and this cards are using Path Deform modifier. I want to control it more easier…
For instance, i want to access by wire Parameters the subAnim:Point_1 and subAnim:Point_2 of the Curve_1 from the rotation and scale curve of the modifier.
This subanims does not exist until you create animated keys for the Curve_1 so i can’t create the paramWire.
Does anyone can help me?
Thank you in advance,
Mihai.