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[Closed] Copy Controllers Between Max Scenes?

Hey guys. I have two character rigs in separate Max scenes set-up using list controllers. I would like to copy a controller added on one rig and paste it on to an “Available” track on the other rig in a different scene, maintaining any keys. Something like this:

 [b]-- Source --[/b]
 Rotation: Rotation List
 - Frozen Rotation
 - Zero Euler XYZ (may have animation data)
 - Zero Euler XYZ (may have animation data)    [b]<-- I want to copy this from one scene...[/b]
 - Available
 
 [b]-- Target-- [/b]
 Rotation: Rotation List
  - Frozen Rotation
  - Zero Euler XYZ (may have animation data)
 - Available [b]                                                      <-- ...and paste it here in another.[/b]
 
 
 Any suggestions on the best approach?  Max 2010 64
 
 Thanks as always!
 
 Dave
2 Replies

the only way that I know is to merge (or xref with controllers) source object to the target scene, copy controller, and delete the source…

… unless you are fine to loose the actual controller but keep the animation data, in which case you could try your luck with the load/save animation tools?

– MartinB