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[Closed] concatenate angleaxis rotations

rotate $ (angleaxis fudge [0,0,1])
rotate $ (angleaxis fudge [1,0,0])
rotate $ (angleaxis -90 [1,0,0])
rotate $ (angleaxis -fudge [0,0,1])

Does anyone know any tricky mathematical tricks to concatenate this bunch of rotations to a single rotation?

I don’t care what the result is ie: rotation matrix, quat, angleaxis or whatever.

Thanks!

Rhys.