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[Closed] commmand execution on object selection?
Apr 30, 2005 12:55 am
Is it possible to execute a command or function when an object is selected in the viewport? The command is triggered by the selection?
1 Reply
Apr 30, 2005 12:55 am
What you want to do is create a callback on the #selectionSetChanged event. See below:
-- This is needed to make sure you don't create more then one instance of the callback.
callbacks.removeScripts id:#yourUniqueID;
callbacks.addScript #selectionSetChanged "yourFunction()" id:#yourUniqueID;
So in a practical application would be as follows:
-- This is needed to make sure you don't create more then one instance of the callback.
callbacks.removeScripts id:#reportNameAndSize;
callbacks.addScript #selectionSetChanged "for eachObj in selection as array do (print eachObj.name; print (distance eachObj.max eachObj.min))" id:#reportNameAndSize;
However to make it simpler you should make a function that is called rather then writing it all out in the string input:
function reportNameAndSize inputObjs =
(
for eachObj in inputObjs as array do
(
print eachObj.name;
print (distance eachObj.max eachObj.min);
);
);
-- This is needed to make sure you don't create more then one instance of the callback.
callbacks.removeScripts id:#reportNameAndSize;
callbacks.addScript #selectionSetChanged "reportNameAndSize selection;" id:#reportNameAndSize;