Notifications
Clear all

[Closed] Character GUI Maker

Still work in progress…

Character GUI maker in 3ds max, Soon to be available free of charge.

http://www.youtube.com/watch?v=ysqz3oR4gpw

All comments and critics are welcome.

EDIT 06/02/2011: New prerelease video

http://www.youtube.com/watch?v=VCwS10xXeMY

47 Replies

oh my god … cant wait till then …

 PEN

Looks cool, I’m working on the same thing right now. Nice implementation.

 elT

Awesome to hear that from you. When Dejan started working with us the first thing I gave him to read was your article on MaxScript and .NET. We are also big fans of the tutorials on your site, the Pen attribute holder and of course, the control objects.

 PEN

Glad you like them.

I did something similar at work last year, nobody wanted to use it. I guess not everyone appreciates good character tools (:

Light

2 Replies
(@denist)
Joined: 11 months ago

Posts: 0

I have the same experience…

(@lonerobot)
Joined: 11 months ago

Posts: 0

Nice work, like the tabbed approach. It’s similar to the system we are using in production at the moment –
http://forums.cgsociety.org/showthread.php?f=98&t=888071&page=1&pp=15
http://lonerobot.net/?p=840

  dang, if they don't want to use tools written by you Light, there's no hope for us mortal TD's.
  
  Coming from an animation background and not necessarily a technical one i've found that animation tools are like marmite for most people. There are people who couldn't care less about the extras. And there are people who can't live without them. I have an animator who can't work without tools I did years ago - they have just incorporated them into their workflow. The other thing I get is that people ask for things that have already been in the pipeline for months, or they go somewhere else and assume these things are already built into max. That's quite hard sometimes because its a case of nobody notices tools that work seamlessly, they just assume they have always been there. But as soon as there is a bug on another you get 20 people building TD efffigies, ready to burn. I think its one of those things that if something works, then you've done your job and you're not going to get any other credit than that.
 elT

Some people like it, some don’t. In my experience however, the more options I give the less they whine. And the less they whine the more time there is to make other cool stuff nobody will use or not whine about not having.

 PEN

Animation tool sets are a pain, mostly because they are for animators. I have always found that animators whine the most and usually know the least. They will not wake ip early enough to make the morning meeting then complain that they didn’t get asked their opinion on the new character rig. If you were to get the animation team around the table at the same time you would get a different answer from each one on what the character rig and tools should be.

I think I’m starting to sound bitter after all these years.

SOOOO TRUE !!!

I cant believe that the same experience with animators i a world wide thing… :buttrock:
Paul I don’t think you sound bitter…I understand you completely

Page 1 / 4