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[Closed] Change the way diffuse/vertex lighting displays?
Oct 27, 2005 12:05 am
Hey im new to max script, but id like to try wrtiting a script that does the following…
my psedo code
1 button, when enabled toggles “overbright” on and off
2 if enabled get vertex color of objects in scene
3 replace default diffuse/vertex color display mode to ((vertexcolor*2)*diffuse texture color) for all object in scene
so is something like this possible?
1 Reply
Oct 27, 2005 12:05 am
Sure why not, you just need to find a place to store the original vert colors so you can restore them when the function is turned off. This could be stored in the channel info, should be fairly easy to do.