[Closed] CG Academy Advanced MAXScript DVD nears completion
Cool news from CGA… I’m pretty much wrapped on Borislav “Bobo” Petrov’s new Advanced MAXScript DVD on 3D math The Matrix: Explained. Its a great title and I’ve personally learnt a lot from watching it, not surprising really as the DVD was in many ways designed for me! He he. It’s an Advanced level title that explores the use of various areas of math that are pivotal in 3D graphics and object manipulation.
If you are a Intermediate to Advanced level scripter and you want/need to get a firm grasp of Vector, Matrix, Trig and Barycentric coordinate usage so that you can build your own 3D gui elements, take total control over your particles in scripted PFlow Operators or Orbaz’s Box#3 expansion for Pflow, implement real time collision detection on hundreds of objects within the viewport, or if you wish to dabble with a scripted raytraced rendering pipeline? Then this is the DVD for you… We’ll release this title tomorrow, so check in at the CG Academy shop page if you are interested.
[img] http://www.cg-academy.net/pages/topic_maxscript/dvds_MAXScript_advanced_01/Boxshot_web.jpg [/img]
Cheers
In case anybody has missed it, it is now complete and available:
http://www.cg-academy.net/pages/topic_maxscript/dvds_MAXScript_advanced_01/dvds_maxscript_advanced_01.php
hi bobo,
this is the first training dvd that has me reaching for my wallet – purchased this today can’t wait to get a look at it
great stuff, looking forward to more if you’re doing more
mark
Definitely going to pick this baby up; these are exactly the areas I need help with. Thanks Bobo
Yep, this DVD is bottled lightning, or pure intellectuall gold or… he he, anyway you get the picture. Its a very good DVD and one I’ll be watching again soon, to finally get my head around some of the finer points and techniques shown. Learning CG is a very long journey, but this DVD should provide a pretty large chunk of the map to many
Cheers
Looks great Bobo. I have one question though. In chapter 6, I notice you’re covering the use of Ray and RayEx (by which I’m assuming you mean intersectRay() and intersectRayEx()). Just wondering why you’re going with those functions instead of the newer RayMeshGridIntersect, which is supposedly faster if I’m not mistaken.
I don’t mean anything, Chris Thomas wrote the chapter descriptions ;).
But yes, it is about using Ray values with IntersectRay() and IntersectRayEx().
I am using those because
*this is the first DVD in the Advanced series and it shouldn’t be too advanced
*Getting BaryCoords from RayMeshGridIntersect was broken up to Max 8 and I needed barycentric coordinates badly. Since we want our DVDs to be as general as possible, it was not an option to use a Max 8 – only feature.
Bobo I was wondering what is planned for the next adavanced DVD or is it top secret?
Not a secret, I am just not sure – I am working on multiple possible areas and will have to discuss with CG-Academy.
It would be interesting to hear from YOU and other posters here what they would like to see in the next DVD… Post your ideas here!
cool! I have a few:
-
I’m guessing that there are a lot of scripters who doesnt hav a C++ background (like me) and I would like to learn how to create thier own plugins. Maybe small lessons on converting a maxscript tool to a plugin?
-
Custom Particle System using maxscript? (I’m not saying that Pflow isnt enough!)
-
there’s also an area in maxscript regarding “BITS” that I dont really understand… (I guess I need to read up on it more)
-
simple Fluid Dynamics (it can be 2D, just like THIS) using maxscript?
It would be great if Bobo can find the time to do another, or indeed multiple Advanced level MAXScript DVDs. The issue is now as he said, what exactly do we cover? There are two approaches we can take to this…
- A focussed DVD on a particular topic or range of topics, just like the Matrix DVD…
or - A grab bag of various advanced topics that general users have issues with.
Of course the tips and tricks element of the grab bag style DVD could be incorporated to a certain extent in the focus topic style DVD. So, we’d like to hear from people what they might like in either style, so post here any major topics that could be covered in a DVD (making GUI’s or Particle Flow?), and indeed any smaller areas or features you’d like covered.
Cheers