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[Closed] Can MXS control and change the shidt-drag (clone) behavior?
Apr 02, 2020 3:34 pm
Is it possible through maxscript to change what happens when you shift-drag an object?
For example launching the array tool. Or something else, eg a pop-up telling you how far you’ve moved an object.
I thought about this after using the Twinmition shift-drag. I came to appreciate its feature that told me how far I had moved an object, so that I could see how far I went, plus letting me assist the value, and then set the array amount.
So I was wondering if this could be done in Max
1 Reply
Apr 02, 2020 3:34 pm
Perhaps combination of #preNodesCloned and dialogMonitorOps could do the trick, but why don’t you just call max array directly and set desired offsets and count?