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[Closed] Can't access with Maxscript

Hi,

I would like to get access to the Anchor VRML helper. At the moment I can create the helper using maxscript but that’s as far as the access with maxscript goes.

Basically I want to do this:

  1. Create, position and set the icon size of a VRML anchor helper.
  2. Name the helper based on a selected objects name.
  3. Link the helper to a target object.
  4. Fill in the Description box in the helper based on the objects name.

I know I can’t do this in maxscript but is is possible for a programmer to create an add-on or plugin that will enable me to automate the creation of the VRML anchor and it’s parameters in a scene?

If this is possible and you can do it, it would really help me – there is a budget for this.

Kind Regards
Garry Clarke

3 Replies

I looked at the Anchor VRML helper. Well, it seems it would be hard to do that. Even with the SDK because I can’t access the parameter block of this object. getPropNames $ always returns #{} and showProperties $ returns false…

I’m afraid the VRML support is limited and was developed years ago…

Maybe you’d be better off with a scripted helper?

 rdg

Or maybe even postprocess your vrml file with python.