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[Closed] Camera switching
Sep 14, 2014 5:52 pm
I have a main scene with three different cameras and i need the next thing:
When i merge the file “scene01.max” into my scene, i need to activate the viewport on VrayCamera 01, if i merge the second file “scene02.max” then it will be switch on VrayCamera 02.
That’s all
THANKS
4 Replies
1 Reply
Sep 14, 2014 5:52 pm
Here is the RAW script you might want to try, it best to have UI …
file="E:\\001.max" -- change the max file name
fn mergeAndActivateCamera maxFile =
(
local mergedFile
cam01 = $VRayPhysicalCamera001
cam02 = $VRayPhysicalCamera002
if isMaxFile maxFile do
(
mergeMaxfile maxFile #select #autoRenameDups #mergeDups #autoRenameDups quiet:true
mergedFile=filenameFromPath file
)
case mergedFile of
(
"001.max" : (if isValidObj cam01 do viewport.setCamera cam01)
"002.max" : (if isValidObj cam02 do viewport.setCamera cam02)
)
)
-- example of use
mergeAndActivateCamera file
There s another improvement if it developed more…but I think this is what you want right now, right? Cos I dont know your circumstance , I can only guess from what you are asking.
cheer
Sep 14, 2014 5:52 pm
i think that you have much more problems with a pipeline than with a script