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[Closed] callBacks.addScript #anyTransformChange?
May 16, 2007 5:36 pm
I’m looking for a way to update a UI when any object in the scene is being moved, rotated or scaled. I have tried a couple so far with no luck. Any one know a way to get this to work?
2 Replies
May 16, 2007 5:36 pm
It would be nice if you could make a reference to the scene root’s transform or something and have it send you a message if any of the nodes change transform.
I’m not to sure if you can via maxscript.
Only alternative i know of in mxs is to use ‘Change Handlers and When Constructs’ see mxs help on exactly that topic. They’ll send you a message when anything changes, but i think you can do transforms with it specifically.
May 16, 2007 5:36 pm
THanks Kees, I’m using when constructs at the moment and it is working the way that I want.