[Closed] BVH Importer ?
Any one have a BVH file importer that they would love to give me because it would make them all feel warm and fuzzy inside? I don’t look forward to having to write one for this one instance that a client needs it. I don’t want to have to go through biped. Or does any one know of a free one out there any where?
http://forums.cgsociety.org/showthread.php?t=568251
Best I could find, but then again you probably checked that already…:shrug:
Download PuppetShop, and use the BVH importing under the File->Advanced rollout (not the Human one, which will only import based on a certain naming scheme). It’ll create a nice visualization of the BVH you can then do with as you’d like.
Thanks guys, both good suggestions but neither work work the way that I need. I’m either writing it or getting them to convert everything to FBX.
You may be able to use the Puppetshop version without a puppet at all solely via scripting (I know you can do it solely via scripting with a puppet, haven’t tried without a puppet).
Does anyone have info on how to parse the bvh heirachy correctly? Its doing my head in trying to understand the recurcive brackets:
(
(
(
)
)
)
etc, etc… The way i was doing it was to basically count up and down based on the { and } brackets but its causing my lots of grief
I looked at it and then decided the client could go this FBX instead. Yes it looks like a real pain.
pulling my hair out over trying to parse the hierachy! I love TRC data or data based on pure vectors – being tied into a strict hierarchy and angles is so hard to deal with.