[Closed] Bitmap Textures and Project Setup
Hi Guys,
When I am assigning a Bitmap texture to say a diffuse slot, when you click on the Bitmap slot to reference the image file is there a way to make the openfile dialogue that appears open into a specific directory?
By default it opens in to the 3DSmax\images. Is there a way to change this, maybe using the setdir command to set a particular path?
Or would it be done by changing the images File I/O directory? Can this be done by script? so I can associate it with a specific project?
Alternatively, should I write out an .mxp using a script, and then load that in for specific projects?
As you have probably gathered I am trying to write a project setup script that links all the directories in on a per project basis. This can easily be started by using the
setdir #scene
commands etc, but it is rather limiting, since that command does not cover all the directories I would like to set!
Any help would be greatly appreciated
Thanks for your time everyone
EverZen