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[Closed] Bitmap Textures and Project Setup

Hi Guys,

When I am assigning a Bitmap texture to say a diffuse slot, when you click on the Bitmap slot to reference the image file is there a way to make the openfile dialogue that appears open into a specific directory?

By default it opens in to the 3DSmax\images. Is there a way to change this, maybe using the setdir command to set a particular path?

Or would it be done by changing the images File I/O directory? Can this be done by script? so I can associate it with a specific project?

Alternatively, should I write out an .mxp using a script, and then load that in for specific projects?

As you have probably gathered I am trying to write a project setup script that links all the directories in on a per project basis. This can easily be started by using the

setdir #scene

commands etc, but it is rather limiting, since that command does not cover all the directories I would like to set!

Any help would be greatly appreciated

Thanks for your time everyone

EverZen