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[Closed] Automate removal of missing maps

…surely this has already been done by some adept maxscripter out there?

list missing from photometric/bitmap editor, then manually search through the scene materials for the maps and delete – tedious when you have dozens of maps no longer used.

Any suggestions about going about scripting this myself would be much appreciated – I’m very green with maxscripting.

–magilla

3 Replies

Bobo has an old script from the v3 days that might help you.
http://www.scriptspot.com/bobo/mxs3/
Look for #44.

Check out his COLUMBO for more tools in the same vein.
http://www.scriptspot.com/bobo/mxs4/

Maybe he’ll even chime in with some ideas…

1 Reply
(@bobo)
Joined: 11 months ago

Posts: 0

Most scripts are looking and trying to help you REPLACE the missing maps.
DELETING the missing maps is a slightly different story, but it should be easy to implement if necessary.

yes I have already made use of the replace maps script (thank you), that was what I was going to deconstruct to see if I could repurpose it to delete the missing maps.

–magilla