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[Closed] attach object question
May 05, 2005 1:26 am
I’m using meshop.attach to attach one object to another. Is there a way to tell it to just attach the object I specify and then exit attach mode so I can have my script continue to do things to the resultant mesh?
2 Replies
May 05, 2005 1:26 am
As far as I can tell (looking at the reference code), it already does what you want… I don’t think it actually stays in attach mode. Can I see the snippet of code you’re trying?
May 05, 2005 1:26 am
I got it to work. I had the two object names in the wrong order in my code. Now all is good.