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[Closed] animated align to mesh

I`ve created a tool which lets you create an animated dummy at the center of a deforming object.

you could then use this animated dummy as the base of your light rig or for linking a camera.

it is usefull for objects who`s transformation are by the subobject or pointcache based.

right now there is no filter function to tell the script not to oporate on non mesh/poly object which will yield in an error and the need to type enablesceneredraw()

but it is working as expected and very usefull so tell me what you think and I`ll add to it.

filter function will be added in a day or two…

enjoy

3 Replies

added a simple filter function to prevent selecting non geometry type of objects

added rotational align

added progress bar with cancel option thanks to ofer_z on the cancel loop thread
added face limit to the accuracy function by the target object’s face count.