[Closed] animated align to mesh
I`ve created a tool which lets you create an animated dummy at the center of a deforming object.
you could then use this animated dummy as the base of your light rig or for linking a camera.
it is usefull for objects who`s transformation are by the subobject or pointcache based.
right now there is no filter function to tell the script not to oporate on non mesh/poly object which will yield in an error and the need to type enablesceneredraw()
but it is working as expected and very usefull so tell me what you think and I`ll add to it.
filter function will be added in a day or two…
enjoy
added a simple filter function to prevent selecting non geometry type of objects
added progress bar with cancel option thanks to ofer_z on the cancel loop thread
added face limit to the accuracy function by the target object’s face count.