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[Closed] addModifier question

I have a linewith sweep modifier, when trying to add normalize spline mod before sweep (addModifier myLine myNmlSpl before:1) I get a message that my mod is invalid.
It is valid and gets easily applied when using modPanel interface.
The thing is I don’t want to use modPanel. Is there any way to apply the “invalid” modifier other than sequentially one after another (line>normalize spline>sweep)?

2 Replies

The sweep modifier converts the line into a mesh, hence the message that the mod is invalid.
You could simply disable this modifier before adding normalize_Spl, and then again enable it.

 
myLine.modifiers[1].enabled = false 
addModifier myLine myNmlSpl before:1
myLine.modifiers[1].enabled = true

silly me…Thanks:)