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[Closed] accessing transform gizmo geometry via sdk or voodoo?
Jul 20, 2016 8:22 pm
Does anyone know if it is possible to access information on the actual transform gizmo geometry? ie getting the vectors of the axis and their length or getting the position of the cones via the sdk or some crazy c # voodoo? . I would like to enhance the transform gizmo with a set of floating buttons that follow the gizmo and it’s axis/cones.