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[Closed] accessing properties

version:
max 4.2

init:
I’ve got 2 bones, parent and child. I’ve got Ik solver that controls the rotation of child bone in x axis

problem:
How can I access the x_rotation of child bone?
What coordinate system uses child bone?

additional data:
I can see the rotation changes in max panel when i move the solver, but when i try to look at it from maxscript like this:

print $childbone.rotation.x_rotation
or
print $childbone.rotation

i’ve got constant value in all positions of solver.

request:
HELP!!!

Thanx!

end of file

2 Replies

See my post here:

RH

Matrixes! I hate them!

I’ve deleted damn solver last day and replaced it with a spinner

on bonespiner changed v do
(
$childbone.rotation.x_rotation=v+initialchildbonerotationvalue
)

I’m going to fix it back!

Thank You LFShade!