Notifications
Clear all

[Closed] about IKeyControl

what about this class,how can i extend it to implement my cutoms key control?
Are there some examples?
It will be thanked a lot~

6 Replies
1 Reply
(@denist)
Joined: 11 months ago

Posts: 0

are you talking about IKControl? do you want to extend it by using MXS or SDK?

yes,i want define my own control,is that possible with IKeyControl??

1 Reply
(@denist)
Joined: 11 months ago

Posts: 0

there is no such thing in the max system as IKeyControl.
if you wanna get an answer ask your question right.

please sure about that and then answer,
in c++ sdk ,there is a class IKeyControl class,which manages key frame control, contrary to procedural control

1 Reply
(@denist)
Joined: 11 months ago

Posts: 0

f*ck. you are talking about SDK IKeyControl… how people could get it? do you think that every member of this forum knows all sdk interface names?
IKeyControl is the basic controller interface. I don’t see any problem of deriving and extending it.

you should derive from IKeyControl if you want to do something “non standard” with key frames, see boolcntrl.cpp in maxsdk/samples/controllers which has it’s own specific keyframe “needs” It inherits from IKeyControl & StdControl via IBoolCntrl . Otherwise you just go from StdControl, see the many examples in the dir above.