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[Closed] A tool for create stretchable splineIK

Hi, everyone

This is a tool can let you create splineIK very easily,
and create stretchable splineIK just one click,

Just see the demo video and give it a try

cheers~:)

http://www.freewebtown.com/zyca33/SpcTool2.wmv

SpacingSpline_v02.ms

10 Replies

Cool, thanks for the tool.

1 Reply
(@saizyca)
Joined: 11 months ago

Posts: 0

Thanks that you like it

WOW:eek:

now I need to rig my cartoon character again with this MXS
it looks so Fantacy.

Thank for this handy scripts. It rocks. :buttrock:

That’s cool, it makes creating even standard spline IK even easier ’cause you can start with the spline.
Thankyou!

 PEN

Well done, looks like a relly good tool. Thanks for tossing my name in there, you really didn’t need to as I’m not the only one that has been setting up stretchy IK for years. But thanks anyway. Maybe best to say thanks to every one that shares their ideas, like your self, I’m sure many people will find this tool useful.

1 Reply
(@saizyca)
Joined: 11 months ago

Posts: 0

Hi, Paul
I will say that because I learned how to use stretchy IK from your DVD,that’s very cool~
So,maybe you are not the only one,but you are the most one who inspired me.
Thanks very much, for every one .
cheers ~

Thanks for sharing this great script

Hi Sai

I had a play around with the script. However I noticed that the bones flipped randomly sometimes when you moved the dummy controls from it’s default position. I think it’s more noticeable on controls near the centre of the spline.

FYI I was playing around with the “NStretch SpIK”.

1 Reply
(@saizyca)
Joined: 11 months ago

Posts: 0

Hi Michael,
I will try to fix this bug,

thanks for your report.

That is awesome, it’s already saved me heaps of time!!!
Just wondering though, does anyone have a nice approach to dealing with the twist of a spline IK, at the moment i am linking the twist value to a custom att ’cause it seems to be a little nicer than the manipulator but it’d be nice to have something that is a bit visual.
Anyway, thanks again!!