[Closed] ZBrush Polypaint importer
Is there a way to make it faster !? Or as fast as it’s now but with editable poly objects !?
but with editable poly objects !?
replace
update selection[1]
with
converttoPoly selection[1]
@Klvnk yes i know that, or i can change the import setting to import it as a editablePoly object… but the problem is that ‘setvertcolor’ does not work with editable poly objects and i would have to use polyop.setVertColor which is super slow. I guess the only option would be to write it in c++
I made a tool to do the same thing awhile back, and I used polyop.setMapVert not sure if it is faster than polyop.setVertColor but maybe worth a try (you will need to convert the color values 0-255 to 0.0-1.0 if I remember correctly). Speed was not a huge concern for what it was used for, as the meshes were in the 10,000-300,000 vert range.